The latest experimental update for Gray Zone Warfare is now available. Patch 0.3.2.0 has gone live on the public-experimental branch, and testing is open to everyone interested in helping shape the next stable release.
This patch includes several important fixes and gameplay improvements.
Highlights from the Patch
- Toggle option added for illuminated reticles on select scopes
- RAM and VRAM usage further optimized
- Equipping rigs no longer removes armor protection from vests
- Fewer item restrictions in vendor inventories
- Improved visibility with NVGs, scopes, and collimators in fog and rain
- Fixed a bug where tactical devices would not appear the first time the Quick Access Menu was opened
- Plus other fixes and changes under the hood
How to Access the Experimental Build
- Go offline and back online in Steam (via the "Steam" menu)
- Right-click Gray Zone Warfare in your Library, select "Properties"
- Open the "Betas" tab
- Choose public-experimental from the dropdown
- Update the game
Servers Currently Available
- EU West
- US East
- US West
Playable Modes
- Warfare (PvEvP)
- Joint Ops (PvE)
Want to Help Out?
This is a great chance to get involved and help improve the game. If you test the patch, make sure to submit your feedback using the official form:Testing & Feedback Form You can also share thoughts and experiences in the experimental chat channel on the official GZW Discord.
The playtest is expected to run for a few days. If you want to see what’s coming next or help smooth out the rough edges this is your opportunity.
We'll get the full patch notes once the final version is released.