This update places a strong emphasis on improving combat consistency. Developers have adjusted how bullets interact with surfaces to reduce cases where well-placed shots fail to deal expected damage due to ricochet or unfavorable impact angles. Alongside these changes, a wide range of gameplay, UI, and performance issues reported by the community have been addressed.
Ammo Balancing Changes
- Adjusted how impact angles influence bullet penetration
- Reduced the likelihood of ricochets on surfaces that should be penetrable
AI and Gameplay
- Fixed AI failing to shoot immediately after regaining visibility of the player
- Resolved rare cases where AI would become stuck in an idle state
- Fixed AI becoming unresponsive when a player’s last known position was unreachable
- Fixed zeroing resetting after leaving ADS
- Fixed certain scopes not allowing proper zeroing
- Fixed players getting stuck in binocular view after dying while using them
Tasks
- Fixed duplicate counting of completed decision tasks in statistics
- Resolved an issue where the “Ripper” task key spawned in an unlootable location
- Fixed items from boss and chameleon tasks disappearing from vendors
- Fixed tasks resetting after reconnecting to the game
UI
- Fixed errors when placing uneven money stacks into wallets
- Resolved cases where weapon parts became inaccessible in backpacks
- Fixed inventory issues involving backpacks stored inside other backpacks
- Fixed container UI becoming unresponsive after moving items
- Fixed missing “Open Map” notification prompts
- Fixed UI showing placeholder values before fully loading
- Fixed incorrect “missing table entry” message on ban screen
- Fixed blood level indicator desync while bleeding
- Fixed placing weapon-containing backpacks inside other backpacks
Technical and Rendering
- Fixed a rare issue causing FPS to drop to 15 after respawning
- Resolved NPC model quality switching when viewed through scopes at range
- Fixed character creation failing when selecting an already used name
- Fixed bypassing character creation after a manual wipe
- Implemented server-side memory optimizations for improved stability
Other Fixes and Adjustments
- Fixed an invisible collision near Tiger Bay Mall (196, 129)
- Fixed bullets passing through stairs in Midnight Sapphire Hotel
- Fixed Vulture’s shop offering items beyond the player’s reputation level
- Reduced excessive hit reactions from shotgun buckshot
- Fixed sound cutting out after dying in certain conditions
- Fixed helicopter audio muting when opening the statistics menu
- Updated spawn rates for valuable loot
- Adjusted breathing sound volume while sprinting